Design Thinking isnโ€™t old school

Design Thinking isnโ€™t old school

Design Thinking isnโ€™t old school

Design Garage

Roses are red, violets are blue, design thinking isnโ€™t dead, and we can prove it to you.

Design thinking has changed. The fundamentals still matter, but the problems have become messier. Products are systems. Brands are communities. Ideas sit inside markets, behaviours, technologies and cultures.


Part lab, part playground, part place to test ideas before they become expensive assumptions.

Part lab, part playground, part place to test ideas before they become expensive assumptions.

Some experiments start with clients. Others start because we got curious and couldnโ€™t leave something alone. Games, tools, prototypes, systems, odd little side quests. If it helps us understand how something might work, it probably belongs here.

Some experiments start with clients. Others start because we got curious and couldnโ€™t leave something alone. Games, tools, prototypes, systems, odd little side quests. If it helps us understand how something might work, it probably belongs here.

Our process

What goes in the Garage?

What goes in the Garage?

Products, projects, tools, games, systems, missions, half-formed ideas and things that are currently just a vibe. If thereโ€™s a question worth testing, thereโ€™s probably room for it.

Products

Things that need making, remaking or proving.

Products

Things that need making, remaking or proving.

Systems

Services, behaviours, workflows and the structures around them.

Systems

Services, behaviours, workflows and the structures around them.

Tools

Digital, physical or somewhere awkwardly in between.

Tools

Digital, physical or somewhere awkwardly in between.

Games

Playable ideas, mechanics and side quests.

Games

Playable ideas, mechanics and side quests.

Missions

Artist talks, curator walkthroughs, and reading groups are open to the public, free of charge.

Missions

Artist talks, curator walkthroughs, and reading groups are open to the public, free of charge.

Things looking for a life of their own

Ideas worth developing, producing and putting into the world.

Things looking for a life of their own

Ideas worth developing, producing and putting into the world.

Ask

Find the question worth answering.

Make

Turn an idea into something you can touch, use or react to.

Test

Put it in front of people, systems or reality.

Learn

Keep what works. Question what doesnโ€™t. Go again.

Good ideas rarely arrive finished.

The Garage gives them somewhere to misbehave before they find their way into the world.

Let's ruin a perfectly ordinary

Wednesday

+91 9677 27 1332

Bengaluru, India

Copyright@SogyoStudios2024

Let's ruin a perfectly ordinary

Wednesday

+91 9677 27 1332

Bengaluru, India

Copyright@SogyoStudios2024